// PC主控Dlg.h : header file //
//{{AFX_INCLUDES() #include "mscomm.h" //}}AFX_INCLUDES
#if !defined(AFX_PCDLG_H__8EFE6EEC_784C_4524_9A5B_168871B0B9C3__INCLUDED_) #define AFX_PCDLG_H__8EFE6EEC_784C_4524_9A5B_168871B0B9C3__INCLUDED_
#if _MSC_VER > 1000 #pragma once
#endif // _MSC_VER > 1000
///////////////////////////////////////////////////////////////////////////// // CPCDlg dialog
class CPCDlg : public CDialog {
// Construction public: CPCDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data //{{AFX_DATA(CPCDlg) enum { IDD = IDD_PC_DIALOG }; CString m_ZC; CString m_FD; CString m_QQ; CMSComm m_ctrlComm; //}}AFX_DATA // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CPCDlg) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL
// Implementation protected: HICON m_hIcon; // Generated message map functions //{{AFX_MSG(CPCDlg) virtual BOOL OnInitDialog();
afx_msg void OnSysCommand(UINT nID, LPARAM lParam); afx_msg void OnPaint(); afx_msg HCURSOR OnQueryDragIcon(); virtual void OnOK(); afx_msg void On_jishu(); afx_msg void OnEnd(); afx_msg void OnOnComm(); afx_msg void On_end(); DECLARE_EVENTSINK_MAP() //}}AFX_MSG DECLARE_MESSAGE_MAP() };
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_PCDLG_H__8EFE6EEC_784C_4524_9A5B_168871B0B9C3__INCLUDED_)
// PC主控Dlg.cpp : implementation file //
#include "stdafx.h"
#include "PC主控.h" #include "PC主控Dlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW #undef THIS_FILE
static char THIS_FILE[] = __FILE__; #endif
///////////////////////////////////////////////////////////////////////////// // CAboutDlg dialog used for App About
class CAboutDlg : public CDialog {
public: CAboutDlg();
// Dialog Data //{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX }; //}}AFX_DATA // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CAboutDlg) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL
// Implementation protected: //{{AFX_MSG(CAboutDlg) //}}AFX_MSG DECLARE_MESSAGE_MAP() };
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD) { //{{AFX_DATA_INIT(CAboutDlg) //}}AFX_DATA_INIT }
void CAboutDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CAboutDlg) //}}AFX_DATA_MAP }
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog) //{{AFX_MSG_MAP(CAboutDlg) // No message handlers //}}AFX_MSG_MAP END_MESSAGE_MAP()
///////////////////////////////////////////////////////////////////////////// // CPCDlg dialog
CPCDlg::CPCDlg(CWnd* pParent /*=NULL*/) : CDialog(CPCDlg::IDD, pParent) { //{{AFX_DATA_INIT(CPCDlg) m_ZC = _T(""); m_FD = _T("");
m_QQ = _T(""); //}}AFX_DATA_INIT // Note that LoadIcon does not require a subsequent DestroyIcon in Win32 m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME); }
void CPCDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CPCDlg) DDX_Text(pDX, IDC_EDIT1, m_ZC); DDX_Text(pDX, IDC_EDIT2, m_FD); DDX_Text(pDX, IDC_EDIT3, m_QQ); DDX_Control(pDX, IDC_MSCOMM1, m_ctrlComm); //}}AFX_DATA_MAP }
BEGIN_MESSAGE_MAP(CPCDlg, CDialog) //{{AFX_MSG_MAP(CPCDlg) ON_WM_SYSCOMMAND() ON_WM_PAINT() ON_WM_QUERYDRAGICON() ON_BN_CLICKED(IDC_BUTTON1, On_jishu) ON_BN_CLICKED(ID_END, OnEnd) ON_BN_CLICKED(IDC_BUTTON2, On_end) //}}AFX_MSG_MAP END_MESSAGE_MAP()
///////////////////////////////////////////////////////////////////////////// // CPCDlg message handlers
BOOL CPCDlg::OnInitDialog() { CDialog::OnInitDialog(); // Add "About..." menu item to system menu. // IDM_ABOUTBOX must be in the system command range. ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX); ASSERT(IDM_ABOUTBOX
}
strAboutMenu.LoadString(IDS_ABOUTBOX); if (!strAboutMenu.IsEmpty()) { pSysMenu->AppendMenu(MF_SEPARATOR); pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu); }
// Set the icon for this dialog. The framework does this automatically // when the application's main window is not a dialog SetIcon(m_hIcon, TRUE); // Set big icon SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here if(m_ctrlComm.GetPortOpen()) m_ctrlComm.SetPortOpen(false); m_ctrlComm.SetCommPort(4); //设置串口为串口4
m_ctrlComm.SetInBufferSize(1024); //设置输入缓冲区的大小,1024字节 m_ctrlComm.SetOutBufferSize(512); //设置输出缓冲区大小 if(!m_ctrlComm.GetPortOpen()) //打开串口 m_ctrlComm.SetPortOpen(true); else AfxMessageBox("cannot open serial port !");
m_ctrlComm.SetInputMode(1); //设置输入方式为二进制方式 m_ctrlComm.SetSettings("9600,n,8,1");//设置波特率等参数 m_ctrlComm.SetRThreshold(1); //为1表示每当串口接收缓冲区中有多于或等于1个字符时,将引发一个接收数据的OnComm 事件。 m_ctrlComm.SetInputLen(0); //设置当前接收区数据长度为0 m_ctrlComm.GetInput(); //先预读缓冲区以清除残留数据 return TRUE; // return TRUE unless you set the focus to a control }
void CPCDlg::OnSysCommand(UINT nID, LPARAM lParam) { if ((nID & 0xFFF0) == IDM_ABOUTBOX) { CAboutDlg dlgAbout; dlgAbout.DoModal(); } else { CDialog::OnSysCommand(nID, lParam); }
// If you add a minimize button to your dialog, you will need the code below // to draw the icon. For MFC applications using the document/view model, // this is automatically done for you by the framework.
void CPCDlg::OnPaint() { if (IsIconic()) { CPaintDC dc(this); // device context for painting SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0); // Center icon in client rectangle int cxIcon = GetSystemMetrics(SM_CXICON); int cyIcon = GetSystemMetrics(SM_CYICON); CRect rect; GetClientRect(&rect); int x = (rect.Width() - cxIcon + 1) / 2; int y = (rect.Height() - cyIcon + 1) / 2; // Draw the icon dc.DrawIcon(x, y, m_hIcon); } else { CDialog::OnPaint(); } }
// The system calls this to obtain the cursor to display while the user drags // the minimized window.
HCURSOR CPCDlg::OnQueryDragIcon() { return (HCURSOR) m_hIcon; }
void CPCDlg::OnOK() { // TODO: Add extra validation here CByteArray m_Array; //定义字节数组 m_Array.RemoveAll(); //字节数组清空 m_Array.SetSize(1); //设定维数为1
m_Array.SetAt(0,9); //给m_array[0]赋值 m_ctrlComm.SetOutput(COleVariant(m_Array)); //由于SetOutput 函数的参数为VARIANT 型,必须强制转换后才能发送数据 if(!m_ctrlComm.GetPortOpen()) //如果串口是关闭的, m_ctrlComm.SetPortOpen(true); //打开串口 }
void CPCDlg::On_jishu() { // TODO: Add your control notification handler code here CByteArray m_Array0; //定义字节数组 m_Array0.RemoveAll(); //字节数组清空 m_Array0.SetSize(1); //设定维数为1 m_Array0.SetAt(0,1); //给m_array[0]赋值 m_ctrlComm.SetOutput(COleVariant(m_Array0)); //由于SetOutput 函数的参数为VARIANT 型,必须强制转换后才能发送数据 if(!m_ctrlComm.GetPortOpen()) m_ctrlComm.SetPortOpen(true); }
void CPCDlg::OnEnd() { // TODO: Add your control notification handler code here CByteArray m_Array_; //定义字节数组 m_Array_.RemoveAll(); //字节数组清空 m_Array_.SetSize(1); //设定维数为1 m_Array_.SetAt(0,8); //给m_array[0]赋值 m_ctrlComm.SetOutput(COleVariant(m_Array_)); //由于SetOutput 函数的参数为VARIANT 型,必须强制转换后才能发送数据 if(!m_ctrlComm.GetPortOpen()) m_ctrlComm.SetPortOpen(true); }
BEGIN_EVENTSINK_MAP(CPCDlg, CDialog) //{{AFX_EVENTSINK_MAP(CPCDlg) ON_EVENT(CPCDlg, IDC_MSCOMM1, 1 /* OnComm */, OnOnComm, VTS_NONE) //}}AFX_EVENTSINK_MAP END_EVENTSINK_MAP()
void CPCDlg::OnOnComm() { // TODO: Add your control notification handler code here
UpdateData(true); VARIANT variant; COleSafeArray safearray; long i,len;
//定义VARIANT 型变量,用于存放接收到的数据
BYTE rxdata[20]; //定义BYTE 型数组 CString tmp; //定义字符串 switch (m_ctrlComm.GetCommEvent()) { case 2: //表示接收缓冲区内有字符 { variant = m_ctrlComm.GetInput(); //把接收到的数据存放到VARIANT 型变量中 safearray= variant; //把VARIANT 型变量转换为CloseSafeArray 型变量 len = safearray.GetOneDimSize(); //得到有效数据长度 for (i = 0; i
//得到接收到的数据放到BYTE 型数组rxdata 中 }
rxdata[i] = '\0'; for(i=0;i
for(i=2;i
for(i=4;i
m_QQ=tmp;
//加入接收编辑框对应字符串
//字符型
//将字符型送人临时变量tmp 中存
//加入接收编辑框对应字符串
//字符型
//将字符型送人临时变量tmp 中存
//加入接收编辑框对应字符串
} UpdateData(false); break; default: break; } }
void CPCDlg::On_end() { // TODO: Add your control notification handler code here CDialog::OnOK(); }
// PC主控Dlg.h : header file //
//{{AFX_INCLUDES() #include "mscomm.h" //}}AFX_INCLUDES
#if !defined(AFX_PCDLG_H__8EFE6EEC_784C_4524_9A5B_168871B0B9C3__INCLUDED_) #define AFX_PCDLG_H__8EFE6EEC_784C_4524_9A5B_168871B0B9C3__INCLUDED_
#if _MSC_VER > 1000 #pragma once
#endif // _MSC_VER > 1000
///////////////////////////////////////////////////////////////////////////// // CPCDlg dialog
class CPCDlg : public CDialog {
// Construction public: CPCDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data //{{AFX_DATA(CPCDlg) enum { IDD = IDD_PC_DIALOG }; CString m_ZC; CString m_FD; CString m_QQ; CMSComm m_ctrlComm; //}}AFX_DATA // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CPCDlg) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL
// Implementation protected: HICON m_hIcon; // Generated message map functions //{{AFX_MSG(CPCDlg) virtual BOOL OnInitDialog();
afx_msg void OnSysCommand(UINT nID, LPARAM lParam); afx_msg void OnPaint(); afx_msg HCURSOR OnQueryDragIcon(); virtual void OnOK(); afx_msg void On_jishu(); afx_msg void OnEnd(); afx_msg void OnOnComm(); afx_msg void On_end(); DECLARE_EVENTSINK_MAP() //}}AFX_MSG DECLARE_MESSAGE_MAP() };
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_PCDLG_H__8EFE6EEC_784C_4524_9A5B_168871B0B9C3__INCLUDED_)
// PC主控Dlg.cpp : implementation file //
#include "stdafx.h"
#include "PC主控.h" #include "PC主控Dlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW #undef THIS_FILE
static char THIS_FILE[] = __FILE__; #endif
///////////////////////////////////////////////////////////////////////////// // CAboutDlg dialog used for App About
class CAboutDlg : public CDialog {
public: CAboutDlg();
// Dialog Data //{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX }; //}}AFX_DATA // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CAboutDlg) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL
// Implementation protected: //{{AFX_MSG(CAboutDlg) //}}AFX_MSG DECLARE_MESSAGE_MAP() };
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD) { //{{AFX_DATA_INIT(CAboutDlg) //}}AFX_DATA_INIT }
void CAboutDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CAboutDlg) //}}AFX_DATA_MAP }
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog) //{{AFX_MSG_MAP(CAboutDlg) // No message handlers //}}AFX_MSG_MAP END_MESSAGE_MAP()
///////////////////////////////////////////////////////////////////////////// // CPCDlg dialog
CPCDlg::CPCDlg(CWnd* pParent /*=NULL*/) : CDialog(CPCDlg::IDD, pParent) { //{{AFX_DATA_INIT(CPCDlg) m_ZC = _T(""); m_FD = _T("");
m_QQ = _T(""); //}}AFX_DATA_INIT // Note that LoadIcon does not require a subsequent DestroyIcon in Win32 m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME); }
void CPCDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CPCDlg) DDX_Text(pDX, IDC_EDIT1, m_ZC); DDX_Text(pDX, IDC_EDIT2, m_FD); DDX_Text(pDX, IDC_EDIT3, m_QQ); DDX_Control(pDX, IDC_MSCOMM1, m_ctrlComm); //}}AFX_DATA_MAP }
BEGIN_MESSAGE_MAP(CPCDlg, CDialog) //{{AFX_MSG_MAP(CPCDlg) ON_WM_SYSCOMMAND() ON_WM_PAINT() ON_WM_QUERYDRAGICON() ON_BN_CLICKED(IDC_BUTTON1, On_jishu) ON_BN_CLICKED(ID_END, OnEnd) ON_BN_CLICKED(IDC_BUTTON2, On_end) //}}AFX_MSG_MAP END_MESSAGE_MAP()
///////////////////////////////////////////////////////////////////////////// // CPCDlg message handlers
BOOL CPCDlg::OnInitDialog() { CDialog::OnInitDialog(); // Add "About..." menu item to system menu. // IDM_ABOUTBOX must be in the system command range. ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX); ASSERT(IDM_ABOUTBOX
}
strAboutMenu.LoadString(IDS_ABOUTBOX); if (!strAboutMenu.IsEmpty()) { pSysMenu->AppendMenu(MF_SEPARATOR); pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu); }
// Set the icon for this dialog. The framework does this automatically // when the application's main window is not a dialog SetIcon(m_hIcon, TRUE); // Set big icon SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here if(m_ctrlComm.GetPortOpen()) m_ctrlComm.SetPortOpen(false); m_ctrlComm.SetCommPort(4); //设置串口为串口4
m_ctrlComm.SetInBufferSize(1024); //设置输入缓冲区的大小,1024字节 m_ctrlComm.SetOutBufferSize(512); //设置输出缓冲区大小 if(!m_ctrlComm.GetPortOpen()) //打开串口 m_ctrlComm.SetPortOpen(true); else AfxMessageBox("cannot open serial port !");
m_ctrlComm.SetInputMode(1); //设置输入方式为二进制方式 m_ctrlComm.SetSettings("9600,n,8,1");//设置波特率等参数 m_ctrlComm.SetRThreshold(1); //为1表示每当串口接收缓冲区中有多于或等于1个字符时,将引发一个接收数据的OnComm 事件。 m_ctrlComm.SetInputLen(0); //设置当前接收区数据长度为0 m_ctrlComm.GetInput(); //先预读缓冲区以清除残留数据 return TRUE; // return TRUE unless you set the focus to a control }
void CPCDlg::OnSysCommand(UINT nID, LPARAM lParam) { if ((nID & 0xFFF0) == IDM_ABOUTBOX) { CAboutDlg dlgAbout; dlgAbout.DoModal(); } else { CDialog::OnSysCommand(nID, lParam); }
// If you add a minimize button to your dialog, you will need the code below // to draw the icon. For MFC applications using the document/view model, // this is automatically done for you by the framework.
void CPCDlg::OnPaint() { if (IsIconic()) { CPaintDC dc(this); // device context for painting SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0); // Center icon in client rectangle int cxIcon = GetSystemMetrics(SM_CXICON); int cyIcon = GetSystemMetrics(SM_CYICON); CRect rect; GetClientRect(&rect); int x = (rect.Width() - cxIcon + 1) / 2; int y = (rect.Height() - cyIcon + 1) / 2; // Draw the icon dc.DrawIcon(x, y, m_hIcon); } else { CDialog::OnPaint(); } }
// The system calls this to obtain the cursor to display while the user drags // the minimized window.
HCURSOR CPCDlg::OnQueryDragIcon() { return (HCURSOR) m_hIcon; }
void CPCDlg::OnOK() { // TODO: Add extra validation here CByteArray m_Array; //定义字节数组 m_Array.RemoveAll(); //字节数组清空 m_Array.SetSize(1); //设定维数为1
m_Array.SetAt(0,9); //给m_array[0]赋值 m_ctrlComm.SetOutput(COleVariant(m_Array)); //由于SetOutput 函数的参数为VARIANT 型,必须强制转换后才能发送数据 if(!m_ctrlComm.GetPortOpen()) //如果串口是关闭的, m_ctrlComm.SetPortOpen(true); //打开串口 }
void CPCDlg::On_jishu() { // TODO: Add your control notification handler code here CByteArray m_Array0; //定义字节数组 m_Array0.RemoveAll(); //字节数组清空 m_Array0.SetSize(1); //设定维数为1 m_Array0.SetAt(0,1); //给m_array[0]赋值 m_ctrlComm.SetOutput(COleVariant(m_Array0)); //由于SetOutput 函数的参数为VARIANT 型,必须强制转换后才能发送数据 if(!m_ctrlComm.GetPortOpen()) m_ctrlComm.SetPortOpen(true); }
void CPCDlg::OnEnd() { // TODO: Add your control notification handler code here CByteArray m_Array_; //定义字节数组 m_Array_.RemoveAll(); //字节数组清空 m_Array_.SetSize(1); //设定维数为1 m_Array_.SetAt(0,8); //给m_array[0]赋值 m_ctrlComm.SetOutput(COleVariant(m_Array_)); //由于SetOutput 函数的参数为VARIANT 型,必须强制转换后才能发送数据 if(!m_ctrlComm.GetPortOpen()) m_ctrlComm.SetPortOpen(true); }
BEGIN_EVENTSINK_MAP(CPCDlg, CDialog) //{{AFX_EVENTSINK_MAP(CPCDlg) ON_EVENT(CPCDlg, IDC_MSCOMM1, 1 /* OnComm */, OnOnComm, VTS_NONE) //}}AFX_EVENTSINK_MAP END_EVENTSINK_MAP()
void CPCDlg::OnOnComm() { // TODO: Add your control notification handler code here
UpdateData(true); VARIANT variant; COleSafeArray safearray; long i,len;
//定义VARIANT 型变量,用于存放接收到的数据
BYTE rxdata[20]; //定义BYTE 型数组 CString tmp; //定义字符串 switch (m_ctrlComm.GetCommEvent()) { case 2: //表示接收缓冲区内有字符 { variant = m_ctrlComm.GetInput(); //把接收到的数据存放到VARIANT 型变量中 safearray= variant; //把VARIANT 型变量转换为CloseSafeArray 型变量 len = safearray.GetOneDimSize(); //得到有效数据长度 for (i = 0; i
//得到接收到的数据放到BYTE 型数组rxdata 中 }
rxdata[i] = '\0'; for(i=0;i
for(i=2;i
for(i=4;i
m_QQ=tmp;
//加入接收编辑框对应字符串
//字符型
//将字符型送人临时变量tmp 中存
//加入接收编辑框对应字符串
//字符型
//将字符型送人临时变量tmp 中存
//加入接收编辑框对应字符串
} UpdateData(false); break; default: break; } }
void CPCDlg::On_end() { // TODO: Add your control notification handler code here CDialog::OnOK(); }