基于单片机的无线投票系统,上位机程序

// PC主控Dlg.h : header file //

//{{AFX_INCLUDES() #include "mscomm.h" //}}AFX_INCLUDES

#if !defined(AFX_PCDLG_H__8EFE6EEC_784C_4524_9A5B_168871B0B9C3__INCLUDED_) #define AFX_PCDLG_H__8EFE6EEC_784C_4524_9A5B_168871B0B9C3__INCLUDED_

#if _MSC_VER > 1000 #pragma once

#endif // _MSC_VER > 1000

///////////////////////////////////////////////////////////////////////////// // CPCDlg dialog

class CPCDlg : public CDialog {

// Construction public: CPCDlg(CWnd* pParent = NULL); // standard constructor

// Dialog Data //{{AFX_DATA(CPCDlg) enum { IDD = IDD_PC_DIALOG }; CString m_ZC; CString m_FD; CString m_QQ; CMSComm m_ctrlComm; //}}AFX_DATA // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CPCDlg) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL

// Implementation protected: HICON m_hIcon; // Generated message map functions //{{AFX_MSG(CPCDlg) virtual BOOL OnInitDialog();

afx_msg void OnSysCommand(UINT nID, LPARAM lParam); afx_msg void OnPaint(); afx_msg HCURSOR OnQueryDragIcon(); virtual void OnOK(); afx_msg void On_jishu(); afx_msg void OnEnd(); afx_msg void OnOnComm(); afx_msg void On_end(); DECLARE_EVENTSINK_MAP() //}}AFX_MSG DECLARE_MESSAGE_MAP() };

//{{AFX_INSERT_LOCATION}}

// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_PCDLG_H__8EFE6EEC_784C_4524_9A5B_168871B0B9C3__INCLUDED_)

// PC主控Dlg.cpp : implementation file //

#include "stdafx.h"

#include "PC主控.h" #include "PC主控Dlg.h"

#ifdef _DEBUG

#define new DEBUG_NEW #undef THIS_FILE

static char THIS_FILE[] = __FILE__; #endif

///////////////////////////////////////////////////////////////////////////// // CAboutDlg dialog used for App About

class CAboutDlg : public CDialog {

public: CAboutDlg();

// Dialog Data //{{AFX_DATA(CAboutDlg)

enum { IDD = IDD_ABOUTBOX }; //}}AFX_DATA // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CAboutDlg) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL

// Implementation protected: //{{AFX_MSG(CAboutDlg) //}}AFX_MSG DECLARE_MESSAGE_MAP() };

CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD) { //{{AFX_DATA_INIT(CAboutDlg) //}}AFX_DATA_INIT }

void CAboutDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CAboutDlg) //}}AFX_DATA_MAP }

BEGIN_MESSAGE_MAP(CAboutDlg, CDialog) //{{AFX_MSG_MAP(CAboutDlg) // No message handlers //}}AFX_MSG_MAP END_MESSAGE_MAP()

///////////////////////////////////////////////////////////////////////////// // CPCDlg dialog

CPCDlg::CPCDlg(CWnd* pParent /*=NULL*/) : CDialog(CPCDlg::IDD, pParent) { //{{AFX_DATA_INIT(CPCDlg) m_ZC = _T(""); m_FD = _T("");

m_QQ = _T(""); //}}AFX_DATA_INIT // Note that LoadIcon does not require a subsequent DestroyIcon in Win32 m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME); }

void CPCDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CPCDlg) DDX_Text(pDX, IDC_EDIT1, m_ZC); DDX_Text(pDX, IDC_EDIT2, m_FD); DDX_Text(pDX, IDC_EDIT3, m_QQ); DDX_Control(pDX, IDC_MSCOMM1, m_ctrlComm); //}}AFX_DATA_MAP }

BEGIN_MESSAGE_MAP(CPCDlg, CDialog) //{{AFX_MSG_MAP(CPCDlg) ON_WM_SYSCOMMAND() ON_WM_PAINT() ON_WM_QUERYDRAGICON() ON_BN_CLICKED(IDC_BUTTON1, On_jishu) ON_BN_CLICKED(ID_END, OnEnd) ON_BN_CLICKED(IDC_BUTTON2, On_end) //}}AFX_MSG_MAP END_MESSAGE_MAP()

///////////////////////////////////////////////////////////////////////////// // CPCDlg message handlers

BOOL CPCDlg::OnInitDialog() { CDialog::OnInitDialog(); // Add "About..." menu item to system menu. // IDM_ABOUTBOX must be in the system command range. ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX); ASSERT(IDM_ABOUTBOX

}

strAboutMenu.LoadString(IDS_ABOUTBOX); if (!strAboutMenu.IsEmpty()) { pSysMenu->AppendMenu(MF_SEPARATOR); pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu); }

// Set the icon for this dialog. The framework does this automatically // when the application's main window is not a dialog SetIcon(m_hIcon, TRUE); // Set big icon SetIcon(m_hIcon, FALSE); // Set small icon

// TODO: Add extra initialization here if(m_ctrlComm.GetPortOpen()) m_ctrlComm.SetPortOpen(false); m_ctrlComm.SetCommPort(4); //设置串口为串口4

m_ctrlComm.SetInBufferSize(1024); //设置输入缓冲区的大小,1024字节 m_ctrlComm.SetOutBufferSize(512); //设置输出缓冲区大小 if(!m_ctrlComm.GetPortOpen()) //打开串口 m_ctrlComm.SetPortOpen(true); else AfxMessageBox("cannot open serial port !");

m_ctrlComm.SetInputMode(1); //设置输入方式为二进制方式 m_ctrlComm.SetSettings("9600,n,8,1");//设置波特率等参数 m_ctrlComm.SetRThreshold(1); //为1表示每当串口接收缓冲区中有多于或等于1个字符时,将引发一个接收数据的OnComm 事件。 m_ctrlComm.SetInputLen(0); //设置当前接收区数据长度为0 m_ctrlComm.GetInput(); //先预读缓冲区以清除残留数据 return TRUE; // return TRUE unless you set the focus to a control }

void CPCDlg::OnSysCommand(UINT nID, LPARAM lParam) { if ((nID & 0xFFF0) == IDM_ABOUTBOX) { CAboutDlg dlgAbout; dlgAbout.DoModal(); } else { CDialog::OnSysCommand(nID, lParam); }

// If you add a minimize button to your dialog, you will need the code below // to draw the icon. For MFC applications using the document/view model, // this is automatically done for you by the framework.

void CPCDlg::OnPaint() { if (IsIconic()) { CPaintDC dc(this); // device context for painting SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0); // Center icon in client rectangle int cxIcon = GetSystemMetrics(SM_CXICON); int cyIcon = GetSystemMetrics(SM_CYICON); CRect rect; GetClientRect(&rect); int x = (rect.Width() - cxIcon + 1) / 2; int y = (rect.Height() - cyIcon + 1) / 2; // Draw the icon dc.DrawIcon(x, y, m_hIcon); } else { CDialog::OnPaint(); } }

// The system calls this to obtain the cursor to display while the user drags // the minimized window.

HCURSOR CPCDlg::OnQueryDragIcon() { return (HCURSOR) m_hIcon; }

void CPCDlg::OnOK() { // TODO: Add extra validation here CByteArray m_Array; //定义字节数组 m_Array.RemoveAll(); //字节数组清空 m_Array.SetSize(1); //设定维数为1

m_Array.SetAt(0,9); //给m_array[0]赋值 m_ctrlComm.SetOutput(COleVariant(m_Array)); //由于SetOutput 函数的参数为VARIANT 型,必须强制转换后才能发送数据 if(!m_ctrlComm.GetPortOpen()) //如果串口是关闭的, m_ctrlComm.SetPortOpen(true); //打开串口 }

void CPCDlg::On_jishu() { // TODO: Add your control notification handler code here CByteArray m_Array0; //定义字节数组 m_Array0.RemoveAll(); //字节数组清空 m_Array0.SetSize(1); //设定维数为1 m_Array0.SetAt(0,1); //给m_array[0]赋值 m_ctrlComm.SetOutput(COleVariant(m_Array0)); //由于SetOutput 函数的参数为VARIANT 型,必须强制转换后才能发送数据 if(!m_ctrlComm.GetPortOpen()) m_ctrlComm.SetPortOpen(true); }

void CPCDlg::OnEnd() { // TODO: Add your control notification handler code here CByteArray m_Array_; //定义字节数组 m_Array_.RemoveAll(); //字节数组清空 m_Array_.SetSize(1); //设定维数为1 m_Array_.SetAt(0,8); //给m_array[0]赋值 m_ctrlComm.SetOutput(COleVariant(m_Array_)); //由于SetOutput 函数的参数为VARIANT 型,必须强制转换后才能发送数据 if(!m_ctrlComm.GetPortOpen()) m_ctrlComm.SetPortOpen(true); }

BEGIN_EVENTSINK_MAP(CPCDlg, CDialog) //{{AFX_EVENTSINK_MAP(CPCDlg) ON_EVENT(CPCDlg, IDC_MSCOMM1, 1 /* OnComm */, OnOnComm, VTS_NONE) //}}AFX_EVENTSINK_MAP END_EVENTSINK_MAP()

void CPCDlg::OnOnComm() { // TODO: Add your control notification handler code here

UpdateData(true); VARIANT variant; COleSafeArray safearray; long i,len;

//定义VARIANT 型变量,用于存放接收到的数据

BYTE rxdata[20]; //定义BYTE 型数组 CString tmp; //定义字符串 switch (m_ctrlComm.GetCommEvent()) { case 2: //表示接收缓冲区内有字符 { variant = m_ctrlComm.GetInput(); //把接收到的数据存放到VARIANT 型变量中 safearray= variant; //把VARIANT 型变量转换为CloseSafeArray 型变量 len = safearray.GetOneDimSize(); //得到有效数据长度 for (i = 0; i

//得到接收到的数据放到BYTE 型数组rxdata 中 }

rxdata[i] = '\0'; for(i=0;i

for(i=2;i

for(i=4;i

m_QQ=tmp;

//加入接收编辑框对应字符串

//字符型

//将字符型送人临时变量tmp 中存

//加入接收编辑框对应字符串

//字符型

//将字符型送人临时变量tmp 中存

//加入接收编辑框对应字符串

} UpdateData(false); break; default: break; } }

void CPCDlg::On_end() { // TODO: Add your control notification handler code here CDialog::OnOK(); }

// PC主控Dlg.h : header file //

//{{AFX_INCLUDES() #include "mscomm.h" //}}AFX_INCLUDES

#if !defined(AFX_PCDLG_H__8EFE6EEC_784C_4524_9A5B_168871B0B9C3__INCLUDED_) #define AFX_PCDLG_H__8EFE6EEC_784C_4524_9A5B_168871B0B9C3__INCLUDED_

#if _MSC_VER > 1000 #pragma once

#endif // _MSC_VER > 1000

///////////////////////////////////////////////////////////////////////////// // CPCDlg dialog

class CPCDlg : public CDialog {

// Construction public: CPCDlg(CWnd* pParent = NULL); // standard constructor

// Dialog Data //{{AFX_DATA(CPCDlg) enum { IDD = IDD_PC_DIALOG }; CString m_ZC; CString m_FD; CString m_QQ; CMSComm m_ctrlComm; //}}AFX_DATA // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CPCDlg) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL

// Implementation protected: HICON m_hIcon; // Generated message map functions //{{AFX_MSG(CPCDlg) virtual BOOL OnInitDialog();

afx_msg void OnSysCommand(UINT nID, LPARAM lParam); afx_msg void OnPaint(); afx_msg HCURSOR OnQueryDragIcon(); virtual void OnOK(); afx_msg void On_jishu(); afx_msg void OnEnd(); afx_msg void OnOnComm(); afx_msg void On_end(); DECLARE_EVENTSINK_MAP() //}}AFX_MSG DECLARE_MESSAGE_MAP() };

//{{AFX_INSERT_LOCATION}}

// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_PCDLG_H__8EFE6EEC_784C_4524_9A5B_168871B0B9C3__INCLUDED_)

// PC主控Dlg.cpp : implementation file //

#include "stdafx.h"

#include "PC主控.h" #include "PC主控Dlg.h"

#ifdef _DEBUG

#define new DEBUG_NEW #undef THIS_FILE

static char THIS_FILE[] = __FILE__; #endif

///////////////////////////////////////////////////////////////////////////// // CAboutDlg dialog used for App About

class CAboutDlg : public CDialog {

public: CAboutDlg();

// Dialog Data //{{AFX_DATA(CAboutDlg)

enum { IDD = IDD_ABOUTBOX }; //}}AFX_DATA // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CAboutDlg) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL

// Implementation protected: //{{AFX_MSG(CAboutDlg) //}}AFX_MSG DECLARE_MESSAGE_MAP() };

CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD) { //{{AFX_DATA_INIT(CAboutDlg) //}}AFX_DATA_INIT }

void CAboutDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CAboutDlg) //}}AFX_DATA_MAP }

BEGIN_MESSAGE_MAP(CAboutDlg, CDialog) //{{AFX_MSG_MAP(CAboutDlg) // No message handlers //}}AFX_MSG_MAP END_MESSAGE_MAP()

///////////////////////////////////////////////////////////////////////////// // CPCDlg dialog

CPCDlg::CPCDlg(CWnd* pParent /*=NULL*/) : CDialog(CPCDlg::IDD, pParent) { //{{AFX_DATA_INIT(CPCDlg) m_ZC = _T(""); m_FD = _T("");

m_QQ = _T(""); //}}AFX_DATA_INIT // Note that LoadIcon does not require a subsequent DestroyIcon in Win32 m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME); }

void CPCDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CPCDlg) DDX_Text(pDX, IDC_EDIT1, m_ZC); DDX_Text(pDX, IDC_EDIT2, m_FD); DDX_Text(pDX, IDC_EDIT3, m_QQ); DDX_Control(pDX, IDC_MSCOMM1, m_ctrlComm); //}}AFX_DATA_MAP }

BEGIN_MESSAGE_MAP(CPCDlg, CDialog) //{{AFX_MSG_MAP(CPCDlg) ON_WM_SYSCOMMAND() ON_WM_PAINT() ON_WM_QUERYDRAGICON() ON_BN_CLICKED(IDC_BUTTON1, On_jishu) ON_BN_CLICKED(ID_END, OnEnd) ON_BN_CLICKED(IDC_BUTTON2, On_end) //}}AFX_MSG_MAP END_MESSAGE_MAP()

///////////////////////////////////////////////////////////////////////////// // CPCDlg message handlers

BOOL CPCDlg::OnInitDialog() { CDialog::OnInitDialog(); // Add "About..." menu item to system menu. // IDM_ABOUTBOX must be in the system command range. ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX); ASSERT(IDM_ABOUTBOX

}

strAboutMenu.LoadString(IDS_ABOUTBOX); if (!strAboutMenu.IsEmpty()) { pSysMenu->AppendMenu(MF_SEPARATOR); pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu); }

// Set the icon for this dialog. The framework does this automatically // when the application's main window is not a dialog SetIcon(m_hIcon, TRUE); // Set big icon SetIcon(m_hIcon, FALSE); // Set small icon

// TODO: Add extra initialization here if(m_ctrlComm.GetPortOpen()) m_ctrlComm.SetPortOpen(false); m_ctrlComm.SetCommPort(4); //设置串口为串口4

m_ctrlComm.SetInBufferSize(1024); //设置输入缓冲区的大小,1024字节 m_ctrlComm.SetOutBufferSize(512); //设置输出缓冲区大小 if(!m_ctrlComm.GetPortOpen()) //打开串口 m_ctrlComm.SetPortOpen(true); else AfxMessageBox("cannot open serial port !");

m_ctrlComm.SetInputMode(1); //设置输入方式为二进制方式 m_ctrlComm.SetSettings("9600,n,8,1");//设置波特率等参数 m_ctrlComm.SetRThreshold(1); //为1表示每当串口接收缓冲区中有多于或等于1个字符时,将引发一个接收数据的OnComm 事件。 m_ctrlComm.SetInputLen(0); //设置当前接收区数据长度为0 m_ctrlComm.GetInput(); //先预读缓冲区以清除残留数据 return TRUE; // return TRUE unless you set the focus to a control }

void CPCDlg::OnSysCommand(UINT nID, LPARAM lParam) { if ((nID & 0xFFF0) == IDM_ABOUTBOX) { CAboutDlg dlgAbout; dlgAbout.DoModal(); } else { CDialog::OnSysCommand(nID, lParam); }

// If you add a minimize button to your dialog, you will need the code below // to draw the icon. For MFC applications using the document/view model, // this is automatically done for you by the framework.

void CPCDlg::OnPaint() { if (IsIconic()) { CPaintDC dc(this); // device context for painting SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0); // Center icon in client rectangle int cxIcon = GetSystemMetrics(SM_CXICON); int cyIcon = GetSystemMetrics(SM_CYICON); CRect rect; GetClientRect(&rect); int x = (rect.Width() - cxIcon + 1) / 2; int y = (rect.Height() - cyIcon + 1) / 2; // Draw the icon dc.DrawIcon(x, y, m_hIcon); } else { CDialog::OnPaint(); } }

// The system calls this to obtain the cursor to display while the user drags // the minimized window.

HCURSOR CPCDlg::OnQueryDragIcon() { return (HCURSOR) m_hIcon; }

void CPCDlg::OnOK() { // TODO: Add extra validation here CByteArray m_Array; //定义字节数组 m_Array.RemoveAll(); //字节数组清空 m_Array.SetSize(1); //设定维数为1

m_Array.SetAt(0,9); //给m_array[0]赋值 m_ctrlComm.SetOutput(COleVariant(m_Array)); //由于SetOutput 函数的参数为VARIANT 型,必须强制转换后才能发送数据 if(!m_ctrlComm.GetPortOpen()) //如果串口是关闭的, m_ctrlComm.SetPortOpen(true); //打开串口 }

void CPCDlg::On_jishu() { // TODO: Add your control notification handler code here CByteArray m_Array0; //定义字节数组 m_Array0.RemoveAll(); //字节数组清空 m_Array0.SetSize(1); //设定维数为1 m_Array0.SetAt(0,1); //给m_array[0]赋值 m_ctrlComm.SetOutput(COleVariant(m_Array0)); //由于SetOutput 函数的参数为VARIANT 型,必须强制转换后才能发送数据 if(!m_ctrlComm.GetPortOpen()) m_ctrlComm.SetPortOpen(true); }

void CPCDlg::OnEnd() { // TODO: Add your control notification handler code here CByteArray m_Array_; //定义字节数组 m_Array_.RemoveAll(); //字节数组清空 m_Array_.SetSize(1); //设定维数为1 m_Array_.SetAt(0,8); //给m_array[0]赋值 m_ctrlComm.SetOutput(COleVariant(m_Array_)); //由于SetOutput 函数的参数为VARIANT 型,必须强制转换后才能发送数据 if(!m_ctrlComm.GetPortOpen()) m_ctrlComm.SetPortOpen(true); }

BEGIN_EVENTSINK_MAP(CPCDlg, CDialog) //{{AFX_EVENTSINK_MAP(CPCDlg) ON_EVENT(CPCDlg, IDC_MSCOMM1, 1 /* OnComm */, OnOnComm, VTS_NONE) //}}AFX_EVENTSINK_MAP END_EVENTSINK_MAP()

void CPCDlg::OnOnComm() { // TODO: Add your control notification handler code here

UpdateData(true); VARIANT variant; COleSafeArray safearray; long i,len;

//定义VARIANT 型变量,用于存放接收到的数据

BYTE rxdata[20]; //定义BYTE 型数组 CString tmp; //定义字符串 switch (m_ctrlComm.GetCommEvent()) { case 2: //表示接收缓冲区内有字符 { variant = m_ctrlComm.GetInput(); //把接收到的数据存放到VARIANT 型变量中 safearray= variant; //把VARIANT 型变量转换为CloseSafeArray 型变量 len = safearray.GetOneDimSize(); //得到有效数据长度 for (i = 0; i

//得到接收到的数据放到BYTE 型数组rxdata 中 }

rxdata[i] = '\0'; for(i=0;i

for(i=2;i

for(i=4;i

m_QQ=tmp;

//加入接收编辑框对应字符串

//字符型

//将字符型送人临时变量tmp 中存

//加入接收编辑框对应字符串

//字符型

//将字符型送人临时变量tmp 中存

//加入接收编辑框对应字符串

} UpdateData(false); break; default: break; } }

void CPCDlg::On_end() { // TODO: Add your control notification handler code here CDialog::OnOK(); }


相关内容

  • 合泰杯初赛作品创意书
  • 2014年重庆地区第七届"合泰杯"大学生单片机应用设计竞赛 作品创意书 参赛编号:20140335 基于HT32F1755的智能超市购物车的设计 重庆理工大学 电子信息与自动化学院 公元 2013 年 12 月 28 日 作 品 创 意 书 一. 摘要 本设计为基于HT32F17 ...

  • 基于ZigBee的无线投票系统设计_赵玉晓
  • 第10卷第1期2012年2月实验科学与技术 Experiment Science and Technology Vol. 10No. 1Feb. 2012 基于ZigBee 的无线投票系统设计 赵玉晓,白福祥,汤丹明,杨海龙,徐佳东 (中国计量学院 现代科技学院,杭州310034) CC2430,结 ...

  • 无线遥控LED电子显示屏
  • 第二+一届中国(天津)'2007lT.网络.信息技术.电子.仪器仪表创新学术会议 无线遥控L印电子显示屏 郭萌 (天津市中环系统工程有限责任公司项目三部300060022-23350446) 摘要:提出了通过无线遥控LED显示屏的新方案,讨论了高稳定性无线数字通信的系统方案,分析了图像点 阵抽取和移 ...

  • 单片机论文
  • 目 录 摘要---------------------...1 关键词---------------------1 前言--------------------.......1 一.火灾智能报警控制系统基本功能及硬件组成--...2 二.报警系统软件设计-----------..--.3 三.系统可 ...

  • 自组织无线传感器网络设计方案
  • 自组织无线传感器网络设计方案 自组织无线传感器网络设计方案 引言 传感测试技术正朝着多功能化.微型化.智能化.网络化.无线化的方向发展.自组织无线传感器网络(SelfOrganizingWirelessSensorNetworks )作为新兴技术,是目前国外研究的热点,其在军事.环境.健康.家庭.商 ...

  • 基于ARM的蓝牙无线通信模块的设计
  • 湖南文理学院 课程设计报告 课程名称: 嵌入式系统课程设计 专业班级: 应用电子技术09201班 学生姓名: 崔 剑 指导教师: 袁 里 弛 完成时间: 2011年12月25日 报告成绩: 卷 首 摘 要 传统工业数据通信系统以单片机为下位机采集系统.PC 构建的数据中心以及RS232等有线方式构建 ...

  • 基于单片机的楼宇照明智能控制系统
  • 目 录 摘要------------------------------I Abstract ---------------------------..II 引言-----------------------------...1 1 单片机及通信技术----------------------... ...

  • 基于RFID技术的仓库综合管理系统
  • 第38卷第3期 Vbl.38No.3河北工业大学学报2009年6月June2009JOUf矾ALOFHEBEIUNWERSITYOFTECHNOLOGY 文章编号:1007-2373(2009)03.0065.03 基于RFID技术的仓库综合管理系统 田云臣,华旭峰 (天津农学院计算机科学与信息工程 ...

  • 无线温度采集系统
  • 一.温度传感器DS18B20 DS18B20是DALLAS (达拉斯)公司生产的一款超小体积.超低硬件开销,抗干扰能力强.精度高.附加功能强的温度传感器.下面就为大家介绍一些详细的DS18B20中文资料. DS18B20的样子: 1.1 DS18B20内部结构: DS18B20主要由4部分组成:64 ...